Off air · chart position #16,008
Test
Offline 176.109.176.182:28015 checked 22d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 22 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 176.109.176.182:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166652 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 22 days 15 hours ago.
How does Test rank against other Rust servers?
The top 72% of ranked servers includes Test, at #16,008 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 22 days 15 hours.
Rules and world
What are the rules and settings on Test?
You will not find a gather rate in the name Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Lists and filters
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Test?
Enter client.connect 176.109.176.182:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.