Rust Charts32,508 playing · live

Off air · chart position #13,621

local-test

Offline 176.108.25.154:28015 checked 18d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,621
rank
top 62%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

local-test

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:57 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
38 / 200
From the figures on this page

Quick answers

Server details

Is local-test online, and how reliable is it?

You will not get on local-test just now: it is offline, last seen 18 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 10 October 2026.

Where is local-test located?

No region is published by local-test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 176.108.25.154:28015.

Which version of Rust does local-test run?

Rust network protocol 2634 and build 167398 on Windows is the version local-test runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is local-test?

local-test is offline at the moment; the last sighting was 18 days 8 hours ago.

How does local-test rank against other Rust servers?

In the seven-day player hours table, local-test is #13,621, inside the top 62% of all ranked servers.

Wipes and resets

What does wipe day look like on local-test?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 2 hours in.

What is the wipe schedule on local-test?

The record of local-test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 18 days 10 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on local-test?

You will not find a gather rate in the name local-test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.

Which map does local-test run?

A procedural map, generated by the game, is what local-test runs.

Lists and filters

Which Rust Charts lists and filters include local-test?

The Rust Charts lists that carry local-test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on local-test mean?

The game's server browser sees these tags from local-test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join local-test?

The console is behind F1 in Rust: enter client.connect 176.108.25.154:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.