Rust Charts63,914 playing · live

On air · chart position #15,404

RU | ARMS RACE | FFA | 100

Online 176.100.36.22:28015 checked 9m ago

teams off moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RU | ARMS RACE | FFA | 100

0on now
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC13d ago 2 – running 0
Wed 14 Oct, 04:43 UTC13d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC14d ago 4 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
704 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 211 on average
119 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
86 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
28 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
17 / 50
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
0 / 42
From the figures on this page

Quick answers

Server details

Is RU | ARMS RACE | FFA | 100 online, and how reliable is it?

RU | ARMS RACE | FFA | 100 is up as you read this. About 3 days 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 32% of the last 7 full days, 53 of 168 hours. Rust Charts has tracked it since 13 October 2026.

Where is RU | ARMS RACE | FFA | 100 located?

The name of RU | ARMS RACE | FFA | 100 points to Europe, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 176.100.36.22:28015 is its address.

Which version of Rust does RU | ARMS RACE | FFA | 100 run?

The build behind RU | ARMS RACE | FFA | 100 is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RU | ARMS RACE | FFA | 100 run smoothly?

The 48-hour average was 240 server fps; the lowest point was 239. Buildings, deployables and all the rest of the world came to as many as 3,181 entities. Its memory climbed as high as 1,191 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is RU | ARMS RACE | FFA | 100?

Right now 0 players are on RU | ARMS RACE | FFA | 100, out of 100 slots. Its average over the past week comes to 0 players.

How does RU | ARMS RACE | FFA | 100 rank against other Rust servers?

Player hours over the past week put RU | ARMS RACE | FFA | 100 at #15,404, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on RU | ARMS RACE | FFA | 100?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 1 hours in.

What is the wipe schedule on RU | ARMS RACE | FFA | 100?

No next wipe can be predicted for RU | ARMS RACE | FFA | 100: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 13 days.

Rules and world

What are the rules and settings on RU | ARMS RACE | FFA | 100?

No gather rate appears in the name RU | ARMS RACE | FFA | 100. There is no published group limit. You play minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does RU | ARMS RACE | FFA | 100 run?

RU | ARMS RACE | FFA | 100 runs a procedural map of size 280 with seed 1234567, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include RU | ARMS RACE | FFA | 100?

The Rust Charts lists that carry RU | ARMS RACE | FFA | 100 are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

What do the server tags on RU | ARMS RACE | FFA | 100 mean?

These are the tags RU | ARMS RACE | FFA | 100 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): No teams here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join RU | ARMS RACE | FFA | 100?

Enter client.connect 176.100.36.22:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts0
Group limit No teams here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames This one holds minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.