Off air · chart position #13,806
Local Staging Test
Offline 175.38.78.203:28015 checked 26d ago
Players
Local Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Staging Test online, and how reliable is it?
You will not get on Local Staging Test just now: it is offline, last seen 26 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.
Where is Local Staging Test located?
No region is published by Local Staging Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 175.38.78.203:28015 is its address.
Which version of Rust does Local Staging Test run?
Rust network protocol 2634 and build 166465 on Windows is what Local Staging Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Local Staging Test?
Last seen 26 days 9 hours ago, Local Staging Test is currently offline.
How does Local Staging Test rank against other Rust servers?
The top 60% of ranked servers includes Local Staging Test, at #13,806 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Staging Test?
Too few wipes on record for Local Staging Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 9 hours.
Settings and map
What are the rules and settings on Local Staging Test?
No gather rate appears in the name Local Staging Test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Local Staging Test run?
Generated by the game, the map on Local Staging Test is procedural.
Tag guide
Which Rust Charts lists and filters include Local Staging Test?
These Rust Charts lists include Local Staging Test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Staging Test mean?
These are the tags Local Staging Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166465 (Build): The game build is 166465; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Local Staging Test?
Enter client.connect 175.38.78.203:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.