Rust Charts89,289 playing · live

Off air · chart position #13,806

Local Staging Test

Offline 175.38.78.203:28015 checked 26d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,806
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Staging Test

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300
From the figures on this page

Quick answers

Host and version

Is Local Staging Test online, and how reliable is it?

You will not get on Local Staging Test just now: it is offline, last seen 26 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.

Where is Local Staging Test located?

No region is published by Local Staging Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 175.38.78.203:28015 is its address.

Which version of Rust does Local Staging Test run?

Rust network protocol 2634 and build 166465 on Windows is what Local Staging Test runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Local Staging Test?

Last seen 26 days 9 hours ago, Local Staging Test is currently offline.

How does Local Staging Test rank against other Rust servers?

The top 60% of ranked servers includes Local Staging Test, at #13,806 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Local Staging Test?

Too few wipes on record for Local Staging Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 9 hours.

Settings and map

What are the rules and settings on Local Staging Test?

No gather rate appears in the name Local Staging Test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Local Staging Test run?

Generated by the game, the map on Local Staging Test is procedural.

Tag guide

Which Rust Charts lists and filters include Local Staging Test?

These Rust Charts lists include Local Staging Test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Staging Test mean?

These are the tags Local Staging Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166465 (Build): The game build is 166465; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Local Staging Test?

Enter client.connect 175.38.78.203:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166465
Build The game build is 166465.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.