Rust Charts52,204 playing · live

Off air · chart position #15,344

[US] Sentinel Main Test | Vanilla | Weekly

Offline NA 174.57.83.70:28040 checked 6h ago

weekly wipes vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69% · #1522 in NA
18d ago
last wipe
weekly schedule
2d 3h
next wipe
Sat 31 Oct, 03:09 UTC

Players

[US] Sentinel Main Test | Vanilla | Weekly

0on now
AveragePeak
0123400:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510000:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 3h. Weekly: 7 days after its last wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
12 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
6 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
20 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 199 on average
507 / 525
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
19 / 100
From the figures on this page

Quick answers

Host and version

Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?

[US] Sentinel Main Test | Vanilla | Weekly is down at the moment, having last been seen 6 hours ago. About 18 days 12 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 16 October 2026.

Where is [US] Sentinel Main Test | Vanilla | Weekly located?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. 174.57.83.70:28040 is its address.

Which version of Rust does [US] Sentinel Main Test | Vanilla | Weekly run?

Rust network protocol 2634 and build 167398 on Windows is the version [US] Sentinel Main Test | Vanilla | Weekly runs. Steam updates your game for you; all you need is the same protocol to join.

Does [US] Sentinel Main Test | Vanilla | Weekly run smoothly?

It averaged 72 server fps over the last 48 hours, with a floor of 51. At its fullest it held 97,213 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 6,771 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly is offline at the moment; the last sighting was 6 hours ago. Its average over the past week comes to 0 players.

How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?

The last seven days of player hours put [US] Sentinel Main Test | Vanilla | Weekly at #15,344, top 69% of ranked servers, and #1,522 in North America.

Wipes and resets

What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?

The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Saturday 31 October at 03:09 UTC. 18 days 20 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.

Rules and world

What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?

No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.

Which map does [US] Sentinel Main Test | Vanilla | Weekly run?

For [US] Sentinel Main Test | Vanilla | Weekly, the map is custom and size 4,250. You can download the published file from this page.

Tag guide

Which Rust Charts lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?

The Rust Charts lists that carry [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?

These are the tags [US] Sentinel Main Test | Vanilla | Weekly makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [US] Sentinel Main Test | Vanilla | Weekly?

Press F1 in Rust to open the console and type client.connect 174.57.83.70:28040. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America In the server browser it sits under North America.

Other

rustmaps
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.