Off air · chart position #15,344
[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.83.70:28040 checked 6h ago
Players
[US] Sentinel Main Test | Vanilla | Weekly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 2d 3h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?
[US] Sentinel Main Test | Vanilla | Weekly is down at the moment, having last been seen 6 hours ago. About 18 days 12 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 16 October 2026.
Where is [US] Sentinel Main Test | Vanilla | Weekly located?
With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. 174.57.83.70:28040 is its address.
Which version of Rust does [US] Sentinel Main Test | Vanilla | Weekly run?
Rust network protocol 2634 and build 167398 on Windows is the version [US] Sentinel Main Test | Vanilla | Weekly runs. Steam updates your game for you; all you need is the same protocol to join.
Does [US] Sentinel Main Test | Vanilla | Weekly run smoothly?
It averaged 72 server fps over the last 48 hours, with a floor of 51. At its fullest it held 97,213 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 6,771 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly is offline at the moment; the last sighting was 6 hours ago. Its average over the past week comes to 0 players.
How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?
The last seven days of player hours put [US] Sentinel Main Test | Vanilla | Weekly at #15,344, top 69% of ranked servers, and #1,522 in North America.
Wipes and resets
What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?
The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Saturday 31 October at 03:09 UTC. 18 days 20 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.
Rules and world
What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?
No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does [US] Sentinel Main Test | Vanilla | Weekly run?
For [US] Sentinel Main Test | Vanilla | Weekly, the map is custom and size 4,250. You can download the published file from this page.
Tag guide
Which Rust Charts lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?
The Rust Charts lists that carry [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?
These are the tags [US] Sentinel Main Test | Vanilla | Weekly makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [US] Sentinel Main Test | Vanilla | Weekly?
Press F1 in Rust to open the console and type client.connect 174.57.83.70:28040. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.