Rust Charts96,005 playing · live

Off air · chart position #15,222

Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

moddedcarbonpve
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,222
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Scavenger Isle - Local Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
156 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
290 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
52 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
66 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
32 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
78 / 100
From the figures on this page

Quick answers

Host and version

Is Scavenger Isle - Local Dev online, and how reliable is it?

Right now Scavenger Isle - Local Dev is not running; the last sighting was 15 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 11 October 2026.

Where is Scavenger Isle - Local Dev located?

From Scavenger Isle - Local Dev, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 174.115.152.186:28025 is its address.

Which version of Rust does Scavenger Isle - Local Dev run?

The build behind Scavenger Isle - Local Dev is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev is offline at the moment; the last sighting was 15 days 4 hours ago.

How does Scavenger Isle - Local Dev rank against other Rust servers?

Player hours over the past week put Scavenger Isle - Local Dev at #15,222, among the top 70% of ranked servers.

Wipe days

What does wipe day look like on Scavenger Isle - Local Dev?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Scavenger Isle - Local Dev?

The record of Scavenger Isle - Local Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days 15 hours.

How it is set up

What are the rules and settings on Scavenger Isle - Local Dev?

No gather rate appears in the name Scavenger Isle - Local Dev. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does Scavenger Isle - Local Dev run?

Generated by the game, the map on Scavenger Isle - Local Dev is procedural.

Tag guide

Which Rust Charts lists and filters include Scavenger Isle - Local Dev?

These Rust Charts lists include Scavenger Isle - Local Dev: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Scavenger Isle - Local Dev mean?

These are the tags Scavenger Isle - Local Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Scavenger Isle - Local Dev?

The console is behind F1 in Rust: enter client.connect 174.115.152.186:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.