Off air · chart position #14,945
Scavenger Isle - Local Dev
Offline 174.114.223.30:28025 checked 23d ago
Players
Scavenger Isle - Local Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC29d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC31d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC31d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC33d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC41d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Scavenger Isle - Local Dev online, and how reliable is it?
You will not get on Scavenger Isle - Local Dev just now: it is offline, last seen 23 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is Scavenger Isle - Local Dev located?
From Scavenger Isle - Local Dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 174.114.223.30:28025 is its address.
Which version of Rust does Scavenger Isle - Local Dev run?
Rust network protocol 2634 and build 166822 on Windows is the version Scavenger Isle - Local Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Scavenger Isle - Local Dev?
Last seen 23 days 15 hours ago, Scavenger Isle - Local Dev is currently offline.
How does Scavenger Isle - Local Dev rank against other Rust servers?
In the seven-day player hours table, Scavenger Isle - Local Dev is #14,945, inside the top 67% of all ranked servers.
Wipes and resets
What does wipe day look like on Scavenger Isle - Local Dev?
Its recent wipes peaked at an average of 1 players. 21 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Scavenger Isle - Local Dev?
No next wipe can be predicted for Scavenger Isle - Local Dev: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 21 hours.
Settings and map
What are the rules and settings on Scavenger Isle - Local Dev?
The name Scavenger Isle - Local Dev carries no gather rate. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does Scavenger Isle - Local Dev run?
The map on Scavenger Isle - Local Dev is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Scavenger Isle - Local Dev?
These Rust Charts lists include Scavenger Isle - Local Dev: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Scavenger Isle - Local Dev mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166822 (Build): Build 166822 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags Scavenger Isle - Local Dev publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Scavenger Isle - Local Dev?
Enter client.connect 174.114.223.30:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.