On air · chart position #15,323
Beatwood Fan Club
Online 173.225.104.202:28145 checked 6m ago
Players
Beatwood Fan Club
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Beatwood Fan Club online, and how reliable is it?
You will find Beatwood Fan Club online at this moment. The uptime it reports puts its last restart about 47 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Beatwood Fan Club located?
No region is published by Beatwood Fan Club; the region code is us4. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 173.225.104.202:28145.
Which version of Rust does Beatwood Fan Club run?
Rust network protocol 2617 and build 140534 on Windows is what Beatwood Fan Club runs. Steam updates your game for you; all you need is the same protocol to join.
Does Beatwood Fan Club run smoothly?
The 48-hour average was 201 server fps; the lowest point was 163. At its fullest it held 78,746 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,757 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Beatwood Fan Club?
On Beatwood Fan Club, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does Beatwood Fan Club rank against other Rust servers?
In the seven-day player hours table, Beatwood Fan Club is #15,323, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Beatwood Fan Club?
Too few wipes on record for Beatwood Fan Club to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 289 days 7 hours.
How it is set up
What are the rules and settings on Beatwood Fan Club?
The name Beatwood Fan Club carries no gather rate. There is no published group limit. You play hardcore, Facepunch's most difficult mode. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Beatwood Fan Club run?
The map on Beatwood Fan Club is procedural, size 3,500, made by the game.
Tag guide
Which Rust Charts lists and filters include Beatwood Fan Club?
The Rust Charts lists that carry Beatwood Fan Club are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What do the server tags on Beatwood Fan Club mean?
gmhardcore (Game mode): The hardcore ruleset applies, which is harsher; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled; v2617 (Protocol): Your game must run protocol 2617 to get in; cs140534 (Build): This server reports build 140534; ptrak (Networking): RakNet handles the network, as standard for the game; $rus4 (Region code): The region code reads us4 — that's the set of tags Beatwood Fan Club publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Beatwood Fan Club?
Enter client.connect 173.225.104.202:28145 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.