Off air · chart position #15,498
dookiebomb
Offline 173.185.83.240:28015 checked 36d ago
Players
dookiebomb
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is dookiebomb online, and how reliable is it?
dookiebomb is down at the moment, having last been seen 36 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is dookiebomb located?
From dookiebomb, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 173.185.83.240:28015 is its address.
Which version of Rust does dookiebomb run?
Rust network protocol 2633 and build 163207 on Linux is what dookiebomb runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is dookiebomb?
dookiebomb is offline at the moment; the last sighting was 36 days 5 hours ago.
How does dookiebomb rank against other Rust servers?
The top 68% of ranked servers includes dookiebomb, at #15,498 on player hours for the last week.
Wipes and resets
What is the wipe schedule on dookiebomb?
Too few wipes on record for dookiebomb to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 51 days 4 hours.
How it is set up
What are the rules and settings on dookiebomb?
You will not find a gather rate in the name dookiebomb. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does dookiebomb run?
dookiebomb runs a procedural map of size 2,500 with seed 198459815, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include dookiebomb?
The Rust Charts lists that carry dookiebomb are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on dookiebomb mean?
These are the tags dookiebomb makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join dookiebomb?
The console is behind F1 in Rust: enter client.connect 173.185.83.240:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.