Rust Charts33,246 playing · live

On air · chart position #5,475

The Rust Experiment

Online 173.170.243.109:28015 checked 7m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#5,475
rank
top 25%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

The Rust Experiment

0on now · 48h peak 1
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
160 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
7 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
76 / 200
From the figures on this page

Quick answers

About the server

Is The Rust Experiment online, and how reliable is it?

You will find The Rust Experiment online at this moment. About 12 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is The Rust Experiment located?

No region is published by The Rust Experiment. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 173.170.243.109:28015.

Which version of Rust does The Rust Experiment run?

Rust network protocol 2635 and build 168909 on Windows is the version The Rust Experiment runs. Steam updates your game for you; all you need is the same protocol to join.

Does The Rust Experiment run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 66,336 entities. Memory use peaked at 1,991 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is The Rust Experiment?

The Rust Experiment has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 2. 19:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does The Rust Experiment rank against other Rust servers?

In the seven-day player hours table, The Rust Experiment is #5,475, inside the top 25% of all ranked servers.

Wipe days

What does wipe day look like on The Rust Experiment?

The busiest point of its recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on The Rust Experiment?

The record of The Rust Experiment's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 5 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on The Rust Experiment?

The name The Rust Experiment carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does The Rust Experiment run?

A procedural map of size 3,500 with seed 609568408, generated by the game, is what The Rust Experiment runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include The Rust Experiment?

The Rust Charts lists that carry The Rust Experiment are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on The Rust Experiment mean?

The game's server browser sees these tags from The Rust Experiment: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join The Rust Experiment?

Enter client.connect 173.170.243.109:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.