On air · chart position #15,326
RustDockerServer
Online 173.17.143.141:28015 checked 12m ago
Players
RustDockerServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:08 UTC19d ago | 0 | – | running | 0 |
| Mon 21 Sep, 00:38 UTC38d ago | 0 | – | 19.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustDockerServer online, and how reliable is it?
Right now RustDockerServer is running. The uptime it reports puts its last restart about 6 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustDockerServer located?
There's no region listed for RustDockerServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 173.17.143.141:28015.
Which version of Rust does RustDockerServer run?
Rust network protocol 2635 and build 168909 on Linux is the version RustDockerServer runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustDockerServer run smoothly?
The 48-hour average was 65 server fps; the lowest point was 25. Buildings, deployables and all the rest of the world came to as many as 121,438 entities. At most it took 6,516 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RustDockerServer?
On RustDockerServer, 0 players are in and 10 slots are the ceiling. 0 players was the seven-day average.
How does RustDockerServer rank against other Rust servers?
The top 69% of ranked servers includes RustDockerServer, at #15,326 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustDockerServer?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustDockerServer?
RustDockerServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 19 days 8 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustDockerServer?
You will not find a gather rate in the name RustDockerServer. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustDockerServer run?
The map on RustDockerServer is procedural, size 4,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include RustDockerServer?
The Rust Charts lists that carry RustDockerServer are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustDockerServer?
Enter client.connect 173.17.143.141:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.