Rust Charts73,926 playing · live

On air · chart position #15,326

RustDockerServer

Online 173.17.143.141:28015 checked 12m ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,326
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustDockerServer

0on now
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:08 UTC19d ago 0 – running 0
Mon 21 Sep, 00:38 UTC38d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
556 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
424 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
71 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
66 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
185 / 200
From the figures on this page

Quick answers

About the server

Is RustDockerServer online, and how reliable is it?

Right now RustDockerServer is running. The uptime it reports puts its last restart about 6 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is RustDockerServer located?

There's no region listed for RustDockerServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 173.17.143.141:28015.

Which version of Rust does RustDockerServer run?

Rust network protocol 2635 and build 168909 on Linux is the version RustDockerServer runs. Steam updates your game for you; all you need is the same protocol to join.

Does RustDockerServer run smoothly?

The 48-hour average was 65 server fps; the lowest point was 25. Buildings, deployables and all the rest of the world came to as many as 121,438 entities. At most it took 6,516 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is RustDockerServer?

On RustDockerServer, 0 players are in and 10 slots are the ceiling. 0 players was the seven-day average.

How does RustDockerServer rank against other Rust servers?

The top 69% of ranked servers includes RustDockerServer, at #15,326 on player hours for the last week.

Wipes and resets

What does wipe day look like on RustDockerServer?

Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustDockerServer?

RustDockerServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 19 days 8 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on RustDockerServer?

You will not find a gather rate in the name RustDockerServer. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does RustDockerServer run?

The map on RustDockerServer is procedural, size 4,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include RustDockerServer?

The Rust Charts lists that carry RustDockerServer are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustDockerServer mean?

These are the tags RustDockerServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RustDockerServer?

Enter client.connect 173.17.143.141:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.