Off air · chart position #15,149
Devlin's Rust Server
Offline 172.59.70.208:28015 checked 45d ago
Players
Devlin's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Devlin's Rust Server online, and how reliable is it?
Devlin's Rust Server is down at the moment, having last been seen 45 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Devlin's Rust Server located?
From Devlin's Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 172.59.70.208:28015.
Which version of Rust does Devlin's Rust Server run?
The build behind Devlin's Rust Server is Rust network protocol 2632 and build 161125, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Devlin's Rust Server?
Last seen 45 days 17 hours ago, Devlin's Rust Server is currently offline.
How does Devlin's Rust Server rank against other Rust servers?
The top – of ranked servers includes Devlin's Rust Server, at #15,149 on player hours for the last week.
Wipe days
What is the wipe schedule on Devlin's Rust Server?
Too few wipes on record for Devlin's Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 75 days 12 hours.
Settings and map
What are the rules and settings on Devlin's Rust Server?
No gather rate appears in the name Devlin's Rust Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Devlin's Rust Server run?
A procedural map, generated by the game, is what Devlin's Rust Server runs.
Tags explained
Which Rust Charts lists and filters include Devlin's Rust Server?
The Rust Charts lists that carry Devlin's Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Devlin's Rust Server mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): This server reports build 161125; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Devlin's Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Devlin's Rust Server?
The console is behind F1 in Rust: enter client.connect 172.59.70.208:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.