Off air · chart position #6,185
Code Fast
Offline 172.59.220.165:28015 checked 1d ago
Players
Code Fast
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Code Fast online, and how reliable is it?
You will not get on Code Fast just now: it is offline, last seen 24 hours ago. 18 of 48 hours is what it managed over the past 2 full days, 38% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is Code Fast located?
From Code Fast, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 172.59.220.165:28015.
Which version of Rust does Code Fast run?
Rust network protocol 2635 and build 168909 on Windows is what Code Fast runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Code Fast?
Last seen 24 hours ago, Code Fast is currently offline. Seven-day figures: 1 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.
How does Code Fast rank against other Rust servers?
In the seven-day player hours table, Code Fast is #6,185, inside the top 28% of all ranked servers.
Wipe days
What is the wipe schedule on Code Fast?
Code Fast's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 3 hours.
How it is set up
What are the rules and settings on Code Fast?
The name Code Fast carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Code Fast run?
The map on Code Fast is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Code Fast?
These Rust Charts lists include Code Fast: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Code Fast mean?
These are the tags Code Fast makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): 500 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Code Fast?
Enter client.connect 172.59.220.165:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.