Off air · chart position #13,235
ZombieSurvival Private Test
Offline 172.59.129.169:28015 checked 15d ago
Players
ZombieSurvival Private Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZombieSurvival Private Test online, and how reliable is it?
You will not get on ZombieSurvival Private Test just now: it is offline, last seen 15 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is ZombieSurvival Private Test located?
There's no region listed for ZombieSurvival Private Test. Rust Charts shows the location a server claims, not where the machine actually is. 172.59.129.169:28015 is its address.
Which version of Rust does ZombieSurvival Private Test run?
The build behind ZombieSurvival Private Test is Rust network protocol 2634 and build 167398, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is ZombieSurvival Private Test?
ZombieSurvival Private Test shows as offline now, with its last appearance 15 days 14 hours ago.
How does ZombieSurvival Private Test rank against other Rust servers?
The top 61% of ranked servers includes ZombieSurvival Private Test, at #13,235 on player hours for the last week.
Wipe days
What is the wipe schedule on ZombieSurvival Private Test?
Too few wipes on record for ZombieSurvival Private Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ZombieSurvival Private Test?
The name ZombieSurvival Private Test carries no gather rate. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does ZombieSurvival Private Test run?
Generated by the game, the map on ZombieSurvival Private Test is procedural.
Tag guide
Which Rust Charts lists and filters include ZombieSurvival Private Test?
The Rust Charts lists that carry ZombieSurvival Private Test are: Modded Rust servers, Rust PvE servers and Rust zombie server charts. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ZombieSurvival Private Test mean?
These are the tags ZombieSurvival Private Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): 30 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join ZombieSurvival Private Test?
The console is behind F1 in Rust: enter client.connect 172.59.129.169:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.