Off air · chart position #13,887
ZombieSurvival Private Test
Offline 172.59.128.1:28015 checked 9d ago
Players
ZombieSurvival Private Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ZombieSurvival Private Test online, and how reliable is it?
You will not get on ZombieSurvival Private Test just now: it is offline, last seen 9 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 October 2026.
Where is ZombieSurvival Private Test located?
From ZombieSurvival Private Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 172.59.128.1:28015.
Which version of Rust does ZombieSurvival Private Test run?
Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ZombieSurvival Private Test?
Last seen 9 days 6 hours ago, ZombieSurvival Private Test is currently offline.
How does ZombieSurvival Private Test rank against other Rust servers?
Player hours over the past week put ZombieSurvival Private Test at #13,887, among the top 63% of ranked servers.
Wipe days
What is the wipe schedule on ZombieSurvival Private Test?
The record of ZombieSurvival Private Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 23 hours.
Settings and map
What are the rules and settings on ZombieSurvival Private Test?
The name ZombieSurvival Private Test carries no gather rate. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does ZombieSurvival Private Test run?
Generated by the game, the map on ZombieSurvival Private Test is procedural.
Tags explained
Which Rust Charts lists and filters include ZombieSurvival Private Test?
These Rust Charts lists include ZombieSurvival Private Test: Modded Rust servers, Rust PvE servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ZombieSurvival Private Test mean?
These are the tags ZombieSurvival Private Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ZombieSurvival Private Test?
The console is behind F1 in Rust: enter client.connect 172.59.128.1:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.