On air · chart position #10,266
[EU/FR]
Online 172.252.236.174:27279 checked 7m ago
Players
[EU/FR]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU/FR] online, and how reliable is it?
You will find [EU/FR] online at this moment. The uptime it reports puts its last restart about 4 days 7 hours ago. It stayed up 100% of the last 4 full days, 96 of 96 hours. Rust Charts has tracked it since 23 October 2026.
Where is [EU/FR] located?
The name of [EU/FR] points to Europe, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 172.252.236.174:27279.
Which version of Rust does [EU/FR] run?
Rust network protocol 2635 and build 168909 on Linux is what [EU/FR] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU/FR] run smoothly?
Never under 62, and 127 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 51,322 entities. At most it took 2,827 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [EU/FR]?
[EU/FR] has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 3.
How does [EU/FR] rank against other Rust servers?
In the seven-day player hours table, [EU/FR] is #10,266, inside the top 46% of all ranked servers.
Wipe schedule
What is the wipe schedule on [EU/FR]?
Too few wipes on record for [EU/FR] to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 15 hours.
Settings and map
What are the rules and settings on [EU/FR]?
The name [EU/FR] carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does [EU/FR] run?
The map on [EU/FR] is procedural, size 3,000, seed 2028138895, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include [EU/FR]?
These Rust Charts lists include [EU/FR]: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [EU/FR] mean?
The game's server browser sees these tags from [EU/FR]: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU/FR]?
Press F1 in Rust to open the console and type client.connect 172.252.236.174:27279. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/9344r47Mhm for its website.