On air · chart position #15,338
Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 12m ago
Players
Darkstar 5X Experimental
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Darkstar 5X Experimental online, and how reliable is it?
You will find Darkstar 5X Experimental online at this moment. The uptime it reports puts its last restart about 20 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Darkstar 5X Experimental located?
From Darkstar 5X Experimental, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 172.240.229.71:28065 is its address.
Which version of Rust does Darkstar 5X Experimental run?
Rust network protocol 2635 and build 168909 on Windows is the version Darkstar 5X Experimental runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Darkstar 5X Experimental run smoothly?
Never under 101, and 122 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 72,859 entities. At most it took 2,322 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Darkstar 5X Experimental?
Darkstar 5X Experimental has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does Darkstar 5X Experimental rank against other Rust servers?
Player hours over the past week put Darkstar 5X Experimental at #15,338, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Darkstar 5X Experimental?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Darkstar 5X Experimental?
The force wipe is the only wipe on Darkstar 5X Experimental, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 10 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Darkstar 5X Experimental?
The name of Darkstar 5X Experimental states a 5x gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Darkstar 5X Experimental run?
A procedural map of size 3,500 with seed 1162579596, generated by the game, is what Darkstar 5X Experimental runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Darkstar 5X Experimental?
The Rust Charts lists that carry Darkstar 5X Experimental are: Best 5x Rust servers and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on Darkstar 5X Experimental mean?
The game's server browser sees these tags from Darkstar 5X Experimental: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Darkstar 5X Experimental?
The console is behind F1 in Rust: enter client.connect 172.240.229.71:28065 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.