Rust Charts53,885 playing · live

On air · chart position #5,815

10/22 Vengeance | Solo/Duo/Trio | NoDecay

Online 172.240.15.67:25615 checked 9m ago

oxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#5,815
rank
top 26%
6d ago
last wipe
no schedule published
17h
next wipe
Fri 30 Oct, 03:49 UTC

Players

10/22 Vengeance | Solo/Duo/Trio | NoDecay

0on now · 48h peak 2
AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:49 UTC, in 17h. Every Friday at 03:49 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

17h
Fri 30 Oct, 03:49 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 03:49 UTC
14d 17h
Fri 13 Nov, 03:49 UTC
21d 17h
Fri 20 Nov, 03:49 UTC
28d 17h
Fri 27 Nov, 03:49 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
35d 17h
Fri 4 Dec, 03:49 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:49 UTC6d ago 1 – running 0
Fri 9 Oct, 03:01 UTC20d ago 2 halved by day 11 14 days 1
Fri 2 Oct, 03:42 UTC27d ago 2 held half 7 days 0
Fri 25 Sep, 02:35 UTC34d ago 2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
368 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
328 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
166 / 200
From the figures on this page

Quick answers

About the server

Is 10/22 Vengeance | Solo/Duo/Trio | NoDecay online, and how reliable is it?

You will find 10/22 Vengeance | Solo/Duo/Trio | NoDecay online at this moment. Going by the reported uptime, it restarted roughly 4 days 7 hours ago. 161 of 168 hours is what it managed over the past 7 full days, 96% of the time. The first record Rust Charts holds of it is 18 September 2026.

Where is 10/22 Vengeance | Solo/Duo/Trio | NoDecay located?

No region is published by 10/22 Vengeance | Solo/Duo/Trio | NoDecay. Rust Charts shows the location a server claims, not where the machine actually is. 172.240.15.67:25615 is its address.

Which version of Rust does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?

Rust network protocol 2635 and build 168909 on Linux is what 10/22 Vengeance | Solo/Duo/Trio | NoDecay runs. Steam updates your game for you; all you need is the same protocol to join.

Does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run smoothly?

Never under 78, and 112 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 200,879 entities. Memory use peaked at 5,394 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

On 10/22 Vengeance | Solo/Duo/Trio | NoDecay, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. 01:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does 10/22 Vengeance | Solo/Duo/Trio | NoDecay rank against other Rust servers?

Player hours over the past week put 10/22 Vengeance | Solo/Duo/Trio | NoDecay at #5,815, among the top 26% of ranked servers.

Wipe days

What does wipe day look like on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Day 8.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Wipes on 10/22 Vengeance | Solo/Duo/Trio | NoDecay come every Friday at 03:49 UTC. Expect the next wipe on Friday 30 October at 03:49 UTC. 6 days 6 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

No gather rate appears in the name 10/22 Vengeance | Solo/Duo/Trio | NoDecay. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?

The map on 10/22 Vengeance | Solo/Duo/Trio | NoDecay is procedural, size 6,000, seed 4636, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The Rust Charts lists that carry 10/22 Vengeance | Solo/Duo/Trio | NoDecay are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on 10/22 Vengeance | Solo/Duo/Trio | NoDecay mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod) — that's the set of tags 10/22 Vengeance | Solo/Duo/Trio | NoDecay publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Enter client.connect 172.240.15.67:25615 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.