Off air · chart position #13,334
Local Test Server
Offline 170.203.112.78:28015 checked 38d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Test Server online, and how reliable is it?
You will not get on Local Test Server just now: it is offline, last seen 38 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Local Test Server located?
From Local Test Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 170.203.112.78:28015 is its address.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 163794 on Windows is the version Local Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Local Test Server?
Last seen 38 days 5 hours ago, Local Test Server is currently offline.
How does Local Test Server rank against other Rust servers?
Player hours over the past week put Local Test Server at #13,334, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on Local Test Server?
Too few wipes on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 44 days 23 hours.
How it is set up
What are the rules and settings on Local Test Server?
No gather rate appears in the name Local Test Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local Test Server run?
A procedural map, generated by the game, is what Local Test Server runs.
Tag guide
Which Rust Charts lists and filters include Local Test Server?
These Rust Charts lists include Local Test Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser sees these tags from Local Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Test Server?
The console is behind F1 in Rust: enter client.connect 170.203.112.78:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.