Off air · chart position #15,907
RedLava.World | Rust
Offline EU 169.58.10.121:29015 checked 20d ago
Players
RedLava.World | Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RedLava.World | Rust online, and how reliable is it?
Right now RedLava.World | Rust is not running; the last sighting was 20 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 8 October 2026.
Where is RedLava.World | Rust located?
RedLava.World | Rust gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. 169.58.10.121:29015 is its address.
Which version of Rust does RedLava.World | Rust run?
Rust network protocol 2634 and build 167058 on Linux is the version RedLava.World | Rust runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is RedLava.World | Rust?
RedLava.World | Rust shows as offline now, with its last appearance 20 days 23 hours ago.
How does RedLava.World | Rust rank against other Rust servers?
The last seven days of player hours put RedLava.World | Rust at #15,907, top 72% of ranked servers, and #2,507 in Europe.
Wipe schedule
What is the wipe schedule on RedLava.World | Rust?
RedLava.World | Rust's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 20 days 23 hours.
How it is set up
What are the rules and settings on RedLava.World | Rust?
The name RedLava.World | Rust carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does RedLava.World | Rust run?
The map on RedLava.World | Rust is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include RedLava.World | Rust?
The Rust Charts lists that carry RedLava.World | Rust are: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RedLava.World | Rust mean?
gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): This server reports build 167058; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it — that's the set of tags RedLava.World | Rust publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RedLava.World | Rust?
Press F1 in Rust to open the console and type client.connect 169.58.10.121:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.