Rust Charts89,289 playing · live

Off air · chart position #14,449

Rust 10x | Local Test | Quad

Offline 169.1.226.36:28015 checked 23d ago

10x quad moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#14,449
rank
top 64%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust 10x | Local Test | Quad

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC24d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
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HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
EA · quad · 10x · monthly · 1 on average
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Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki
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[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs
EU · quad · 10x · weekly · 1 on average
0 / 100
From the figures on this page

Quick answers

Host and version

Is Rust 10x | Local Test | Quad online, and how reliable is it?

You will not get on Rust 10x | Local Test | Quad just now: it is offline, last seen 23 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.

Where is Rust 10x | Local Test | Quad located?

No region is published by Rust 10x | Local Test | Quad. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 169.1.226.36:28015.

Which version of Rust does Rust 10x | Local Test | Quad run?

The build behind Rust 10x | Local Test | Quad is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad shows as offline now, with its last appearance 23 days 21 hours ago.

How does Rust 10x | Local Test | Quad rank against other Rust servers?

In the seven-day player hours table, Rust 10x | Local Test | Quad is #14,449, inside the top 64% of all ranked servers. In the quad group, this one holds rank #620.

Wipe days

What does wipe day look like on Rust 10x | Local Test | Quad?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 5 hours in.

What is the wipe schedule on Rust 10x | Local Test | Quad?

The record of Rust 10x | Local Test | Quad's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 23 days 22 hours.

Rules and world

What are the rules and settings on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad goes by its name: gather rate 10x. quad gives a group limit of 4 players. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Rust 10x | Local Test | Quad run?

The map on Rust 10x | Local Test | Quad is procedural, size 3,500, seed 1012026, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include Rust 10x | Local Test | Quad?

The Rust Charts lists that carry Rust 10x | Local Test | Quad are: Rust servers filtered by gather rate and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

What do the server tags on Rust 10x | Local Test | Quad mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Rust 10x | Local Test | Quad publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Rust 10x | Local Test | Quad?

Press F1 in Rust to open the console and type client.connect 169.1.226.36:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.