Off air · chart position #16,008
Rust 10x | Local Test | Quad
Offline 169.1.170.115:28015 checked 22d ago
Players
Rust 10x | Local Test | Quad
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust 10x | Local Test | Quad online, and how reliable is it?
You will not get on Rust 10x | Local Test | Quad just now: it is offline, last seen 22 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is Rust 10x | Local Test | Quad located?
There's no region listed for Rust 10x | Local Test | Quad. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 169.1.170.115:28015.
Which version of Rust does Rust 10x | Local Test | Quad run?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad shows as offline now, with its last appearance 22 days 4 hours ago.
How does Rust 10x | Local Test | Quad rank against other Rust servers?
In the seven-day player hours table, Rust 10x | Local Test | Quad is #16,008, inside the top 72% of all ranked servers. #635 is where it sits in the quad group.
Wipes and resets
What is the wipe schedule on Rust 10x | Local Test | Quad?
Too few wipes on record for Rust 10x | Local Test | Quad to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 1 hours.
Settings and map
What are the rules and settings on Rust 10x | Local Test | Quad?
A gather rate of 10x is what Rust 10x | Local Test | Quad advertises in its name. The group limit is 4 players, as stated in quad. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust 10x | Local Test | Quad run?
A procedural map of size 3,500 with seed 1012026, generated by the game, is what Rust 10x | Local Test | Quad runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust 10x | Local Test | Quad?
These Rust Charts lists include Rust 10x | Local Test | Quad: Rust servers filtered by gather rate and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
What do the server tags on Rust 10x | Local Test | Quad mean?
These are the tags Rust 10x | Local Test | Quad makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts4 (Group limit): No team can exceed 4; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust 10x | Local Test | Quad?
Enter client.connect 169.1.170.115:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.