Rust Charts38,895 playing · live

Off air · chart position #15,400

offline_test_server

Offline 169.0.215.43:28015 checked 20d ago

Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#15,400
rank
top 70%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

offline_test_server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200
From the figures on this page

Quick answers

About the server

Is offline_test_server online, and how reliable is it?

You will not get on offline_test_server just now: it is offline, last seen 20 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 7 October 2026.

Where is offline_test_server located?

From offline_test_server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 169.0.215.43:28015.

Which version of Rust does offline_test_server run?

The build behind offline_test_server is Rust network protocol 2634 and build 167058, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is offline_test_server?

offline_test_server shows as offline now, with its last appearance 20 days 18 hours ago.

How does offline_test_server rank against other Rust servers?

Player hours over the past week put offline_test_server at #15,400, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on offline_test_server?

offline_test_server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 11 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on offline_test_server?

The name offline_test_server carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does offline_test_server run?

Generated by the game, the map on offline_test_server is procedural.

Tag guide

Which Rust Charts lists and filters include offline_test_server?

The Rust Charts lists that carry offline_test_server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on offline_test_server mean?

The game's server browser sees these tags from offline_test_server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): This server reports build 167058; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join offline_test_server?

The console is behind F1 in Rust: enter client.connect 169.0.215.43:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build This server reports build 167058.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.