Rust Charts98,236 playing · live

Off air · chart position #13,004

TEST

Offline 168.222.196.194:28015 checked 45d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,004
rank
no region published
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TEST

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
392 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
984 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
27 / 250
From the figures on this page

Quick answers

Server details

Is TEST online, and how reliable is it?

TEST is down at the moment, having last been seen 45 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is TEST located?

No region is published by TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 168.222.196.194:28015.

Which version of Rust does TEST run?

Rust network protocol 2633 and build 163493 on Windows is what TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is TEST?

Last seen 45 days 18 hours ago, TEST is currently offline.

How does TEST rank against other Rust servers?

The top – of ranked servers includes TEST, at #13,004 on player hours for the last week.

Wipes and resets

What is the wipe schedule on TEST?

Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 50 days 4 hours.

Rules and world

What are the rules and settings on TEST?

You will not find a gather rate in the name TEST. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does TEST run?

The map on TEST is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include TEST?

The Rust Charts lists that carry TEST are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TEST mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags TEST publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join TEST?

The console is behind F1 in Rust: enter client.connect 168.222.196.194:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.