On air · chart position #15,351
A Rust Server
Online 168.100.163.41:28015 checked 13m ago
Players
A Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:11 UTC23d ago | 0 | – | running | 0 |
| Fri 18 Sep, 16:53 UTC40d ago | 0 | – | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Rust Server online, and how reliable is it?
Right now A Rust Server is running. The uptime it reports puts its last restart about 2 days 16 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 168.100.163.41:28015.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Rust Server run smoothly?
Never under 24, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 47,533 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,989 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is A Rust Server?
On A Rust Server, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does A Rust Server rank against other Rust servers?
In the seven-day player hours table, A Rust Server is #15,351, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on A Rust Server?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Rust Server?
The record of A Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 13 hours.
Rules and world
What are the rules and settings on A Rust Server?
No gather rate appears in the name A Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does A Rust Server run?
The map on A Rust Server is procedural, size 3,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include A Rust Server?
The Rust Charts lists that carry A Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
The game's server browser sees these tags from A Rust Server: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Rust Server?
The console is behind F1 in Rust: enter client.connect 168.100.163.41:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.