Rust Charts94,909 playing · live

On air · chart position #15,120

10x Development

Online NA 168.100.163.159:28010 checked 8m ago

10x weekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak 1
#15,120
rank
top 68% · #1477 in NA
19h ago
last wipe
weekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

10x Development

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 01:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

10 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 4h
Thu 12 Nov, 01:17 UTC
20d 4h
Thu 19 Nov, 01:17 UTC
27d 4h
Thu 26 Nov, 01:17 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 4h
Thu 10 Dec, 01:17 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:17 UTC19h ago – – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 0+1 queue – – 0
Mon 21 Sep, 18:37 UTC38d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC43d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
129 / 200
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 63 on average
112 / 150
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
9 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
1 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
2 / 75
RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits
NA · groups of 32+ · 10x · weekly · 3 on average
0 / 100
From the figures on this page

Quick answers

Host and version

Is 10x Development online, and how reliable is it?

10x Development is up as you read this. The uptime it reports puts its last restart about 17 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is 10x Development located?

10x Development gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 168.100.163.159:28010 is its address.

Which version of Rust does 10x Development run?

The build behind 10x Development is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does 10x Development run smoothly?

The 48-hour average was 67 server fps; the lowest point was 67. At its fullest it held 371,548 entities: buildings, deployables and the rest of the world. At most it took 7,962 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is 10x Development?

The live count for 10x Development is 0 players. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 0 players.

How does 10x Development rank against other Rust servers?

The last seven days of player hours put 10x Development at #15,120, top 68% of ranked servers, and #1,477 in North America.

Wipes and resets

What does wipe day look like on 10x Development?

Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe the crowd peaked, and the queue held 1 more. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on 10x Development?

The record holds too few of 10x Development's wipes to confirm the schedule, so the tag drives the prediction. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 19 hours. The tags state a weekly wipe schedule.

Settings and map

What are the rules and settings on 10x Development?

The name of 10x Development states a 10x gather rate. 32 players is the maximum for a group. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does 10x Development run?

10x Development runs a procedural map of size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Vitality Custom Map.

Tags explained

Who runs 10x Development?

The atlasrust.us hostname 10x Development uses is also published by 5 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include 10x Development?

These Rust Charts lists include 10x Development: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

What do the server tags on 10x Development mean?

These are the tags 10x Development makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts32 (Group limit): The team cap is 32; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; modded (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join 10x Development?

The console is behind F1 in Rust: enter client.connect 168.100.163.159:28010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode Standard survival rules apply.
mp0
Max players 0 slots are available.
ts32
Group limit The team cap is 32.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.
modded
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.