On air · chart position #15,120
10x Development
Online NA 168.100.163.159:28010 checked 8m ago
Players
10x Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:17 UTC19h ago | – | – | running | 0 |
| Thu 1 Oct, 17:45 UTC FW28d ago | 0+1 queue | – | – | 0 |
| Mon 21 Sep, 18:37 UTC38d ago | 1+1 queue | halved by day 5 | 10 days | 0 |
| Wed 16 Sep, 04:14 UTC43d ago | 4+1 queue | halved by day 1 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 10x Development online, and how reliable is it?
10x Development is up as you read this. The uptime it reports puts its last restart about 17 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is 10x Development located?
10x Development gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 168.100.163.159:28010 is its address.
Which version of Rust does 10x Development run?
The build behind 10x Development is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 10x Development run smoothly?
The 48-hour average was 67 server fps; the lowest point was 67. At its fullest it held 371,548 entities: buildings, deployables and the rest of the world. At most it took 7,962 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is 10x Development?
The live count for 10x Development is 0 players. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 0 players.
How does 10x Development rank against other Rust servers?
The last seven days of player hours put 10x Development at #15,120, top 68% of ranked servers, and #1,477 in North America.
Wipes and resets
What does wipe day look like on 10x Development?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe the crowd peaked, and the queue held 1 more. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on 10x Development?
The record holds too few of 10x Development's wipes to confirm the schedule, so the tag drives the prediction. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 19 hours. The tags state a weekly wipe schedule.
Settings and map
What are the rules and settings on 10x Development?
The name of 10x Development states a 10x gather rate. 32 players is the maximum for a group. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does 10x Development run?
10x Development runs a procedural map of size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Vitality Custom Map.
Tags explained
Who runs 10x Development?
The atlasrust.us hostname 10x Development uses is also published by 5 other tracked servers — they're most likely under one operator.
Which Rust Charts lists and filters include 10x Development?
These Rust Charts lists include 10x Development: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
What do the server tags on 10x Development mean?
These are the tags 10x Development makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts32 (Group limit): The team cap is 32; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; modded (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 10x Development?
The console is behind F1 in Rust: enter client.connect 168.100.163.159:28010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.