On air · chart position #7,510
Pulse Testing
Online OC · au1 168.100.162.88:28015 checked 10m ago
Players
Pulse Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:47 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 08:27 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 08:19 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 08:12 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 07:59 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 07:39 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 07:25 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 07:03 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 01:06 UTC3d ago | – | – | – | 0 |
Similar servers
Quick answers
About the server
Is Pulse Testing online, and how reliable is it?
You will find Pulse Testing online at this moment. The uptime it reports puts its last restart about 10 hours ago. Of the past 3 full days it was running for 22 of 72 hours, or 31% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is Pulse Testing located?
The OC tag puts Pulse Testing in Oceania, and the region code is au1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 168.100.162.88:28015.
Which version of Rust does Pulse Testing run?
Rust network protocol 2635 and build 168909 on Linux is the version Pulse Testing runs. Joining needs the same protocol on your game; Steam handles the update.
Does Pulse Testing run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 31,297 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,639 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Pulse Testing?
Pulse Testing has 0 of its 40 slots filled right now. Over the last week it averaged 1 players; the high point was 3. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 1 players.
How does Pulse Testing rank against other Rust servers?
The last seven days of player hours put Pulse Testing at #7,510, top 34% of ranked servers, and #151 in Oceania.
Wipe schedule
What is the wipe schedule on Pulse Testing?
Every few hours Pulse Testing starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.
How it is set up
What are the rules and settings on Pulse Testing?
You will not find a gather rate in the name Pulse Testing. 16 players is the maximum for a group. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Pulse Testing run?
Pulse Testing runs a procedural map of size 3,000 with seed 1, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Who runs Pulse Testing?
One operator most likely runs these: Pulse Testing and 1 other server we track all publish a pulserust.net hostname.
Which Rust Charts lists and filters include Pulse Testing?
These Rust Charts lists include Pulse Testing: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on Pulse Testing mean?
These are the tags Pulse Testing makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $rau1 (Region code): au1 is the region code recorded for this server; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; OC (Oceania): In the server browser it sits under Oceania. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Pulse Testing?
Enter client.connect 168.100.162.88:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://pulserust.net/ for its website.