On air · chart position #15,273
Staging
Online 168.100.162.12:30015 checked 8m ago
Players
Staging
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:28 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Staging online, and how reliable is it?
Staging is up as you read this. The uptime it reports puts its last restart about 34 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Staging located?
From Staging, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 168.100.162.12:30015.
Which version of Rust does Staging run?
Rust network protocol 2635 and build 169552 on Linux is the version Staging runs. Joining needs the same protocol on your game; Steam handles the update.
Does Staging run smoothly?
The 48-hour average was 60 server fps; the lowest point was 60. At its fullest it held 43,000 entities: buildings, deployables and the rest of the world. At most it took 4,199 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Staging?
Staging currently holds 0 players. Its average over the past week comes to 0 players.
How does Staging rank against other Rust servers?
Player hours over the past week put Staging at #15,273, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on Staging?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Staging?
Too few wipes on record for Staging to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 15 days 15 hours.
Settings and map
What are the rules and settings on Staging?
The name Staging carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Staging run?
A procedural map of size 3,000 with seed 1234567810, generated by the game, is what Staging runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Staging?
These Rust Charts lists include Staging: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Staging mean?
The game's server browser sees these tags from Staging: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169552 (Build): This server reports build 169552; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Staging?
Enter client.connect 168.100.162.12:30015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.