Rust Charts79,944 playing · live

On air · chart position #8,020

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 11m ago

duo moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 120
0/ 120
players now
0% full
0
7-day average
peak 1
#8,020
rank
top 36%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

0on now · 48h peak 1
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, and #310 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC13d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW27d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC34d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC38d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
5 / 100
11 / 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
9 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 6 on average
1 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
1 / 550
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
2 / 200
From the figures on this page

Quick answers

About the server

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and how reliable is it?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is up as you read this. Going by the reported uptime, it restarted roughly 42 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly located?

The name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly points to Europe, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 168.100.161.9:28079.

Which version of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

Rust network protocol 2635 and build 168909 on Linux is the version [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs. Joining needs the same protocol on your game; Steam handles the update.

Does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run smoothly?

The 48-hour average was 10 server fps; the lowest point was 5. Buildings, deployables and all the rest of the world came to as many as 102,204 entities. Its memory climbed as high as 4,265 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly has 0 of its 120 slots filled right now. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 11:00 UTC drew the most, at 1 players on average.

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?

In the seven-day player hours table, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is #8,020, inside the top 36% of all ranked servers. #310 is where it sits in the duo group.

Wipes and resets

What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The busiest point of its recent wipes averaged 1 players. 13 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

No next wipe can be predicted for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 13 days 2 hours.

How it is set up

What are the rules and settings on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

You will not find a gather rate in the name [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. A group can have up to 2 players, according to duo. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

The map on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is procedural, size 4,250, seed 1497802920, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The Rust Charts lists that carry [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly are: Duo Rust servers, EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?

The game's server browser sees these tags from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The server holds 120 slots; ts2 (Group limit): The team cap is 2; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Press F1 in Rust to open the console and type client.connect 168.100.161.9:28079. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players The server holds 120 slots.
ts2
Group limit The team cap is 2.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.