Off air · chart position #15,977
Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 21d ago
Players
Atlas Hub Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 3d 15h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Atlas Hub Testing online, and how reliable is it?
Right now Atlas Hub Testing is not running; the last sighting was 21 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Atlas Hub Testing located?
In Europe, according to its EU tag, sits Atlas Hub Testing, with region code us1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 168.100.161.3:28210 is its address.
Which version of Rust does Atlas Hub Testing run?
Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Atlas Hub Testing?
Atlas Hub Testing is offline at the moment; the last sighting was 21 days 22 hours ago.
How does Atlas Hub Testing rank against other Rust servers?
The last seven days of player hours put Atlas Hub Testing at #15,977, top 71% of ranked servers, and #2,523 in Europe.
Wipe days
What is the wipe schedule on Atlas Hub Testing?
The next wipe on Atlas Hub Testing is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 12:33 UTC. The world it runs now dates from 479 days 8 hours. A weekly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on Atlas Hub Testing?
No gather rate appears in the name Atlas Hub Testing. 30 players is the maximum for a group. You play minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Atlas Hub Testing?
The Rust Charts lists that carry Atlas Hub Testing are: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Rust build servers and Rust creative servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Atlas Hub Testing mean?
These are the tags Atlas Hub Testing makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team cap is 30; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs125476 (Build): Build 125476 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus1 (Region code): us1 is the region code recorded for this server; ^w (Weekly): A wipe comes each week; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Base design and practice are what this server offers; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; modded (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Atlas Hub Testing?
Press F1 in Rust to open the console and type client.connect 168.100.161.3:28210. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.