On air · chart position #15,341
Rust
Online EU 168.100.161.203:27915 checked 7m ago
Players
Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust online, and how reliable is it?
Rust is up as you read this. Going by the reported uptime, it restarted roughly 14 days 3 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is Rust located?
Rust gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 168.100.161.203:27915 is its address.
Which version of Rust does Rust run?
Rust network protocol 2634 and build 167781 on Linux is the version Rust runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rust run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 84,691 entities: buildings, deployables and the rest of the world. At most it took 5,976 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Rust?
Rust has 0 of its 40 slots filled right now. Averaged over seven days, it drew 0 players.
How does Rust rank against other Rust servers?
On player hours for the past week, Rust is #15,341: top 69% overall and #2,549 in Europe.
Wipe schedule
What does wipe day look like on Rust?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Rust?
The prediction falls back on the tag, because Rust's record is too thin to confirm a schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 14 days 5 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.
Rules and world
What are the rules and settings on Rust?
No gather rate appears in the name Rust. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Which map does Rust run?
Rust runs a procedural map of size 3,850 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Rust?
The Rust Charts lists that carry Rust are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Rust mean?
These are the tags Rust makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe comes each week; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Rust?
Press F1 in Rust to open the console and type client.connect 168.100.161.203:27915. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.