On air · chart position #15,326
enrique2000
Online 168.100.161.104:28215 checked 8m ago
Players
enrique2000
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:27 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is enrique2000 online, and how reliable is it?
enrique2000 is up as you read this. The uptime it reports puts its last restart about 24 days 3 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is enrique2000 located?
From enrique2000, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 168.100.161.104:28215.
Which version of Rust does enrique2000 run?
Rust network protocol 2634 and build 166652 on Linux is the version enrique2000 runs. Joining needs the same protocol on your game; Steam handles the update.
Does enrique2000 run smoothly?
The 48-hour average was 5 server fps; the lowest point was 5. At its fullest it held 207,940 entities: buildings, deployables and the rest of the world. At most it took 7,883 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is enrique2000?
On enrique2000, 0 players are in and 60 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does enrique2000 rank against other Rust servers?
Player hours over the past week put enrique2000 at #15,326, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on enrique2000?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on enrique2000?
The record of enrique2000's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on enrique2000?
The name enrique2000 carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does enrique2000 run?
The map on enrique2000 is procedural, size 6,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include enrique2000?
The Rust Charts lists that carry enrique2000 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on enrique2000 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags enrique2000 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join enrique2000?
Enter client.connect 168.100.161.104:28215 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.