On air · chart position #15,335
Godlike111
Online 168.100.160.29:28015 checked 12m ago
Players
Godlike111
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:05 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Godlike111 online, and how reliable is it?
Right now Godlike111 is running. About 15 days 5 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Godlike111 located?
There's no region listed for Godlike111. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 168.100.160.29:28015 is its address.
Which version of Rust does Godlike111 run?
Rust network protocol 2634 and build 167781 on Linux is the version Godlike111 runs. Steam updates your game for you; all you need is the same protocol to join.
Does Godlike111 run smoothly?
Never under 15, and 29 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 72,702 entities. At most it took 4,657 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Godlike111?
Right now 0 players are on Godlike111, out of 80 slots. Averaged over seven days, it drew 0 players.
How does Godlike111 rank against other Rust servers?
Player hours over the past week put Godlike111 at #15,335, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on Godlike111?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Godlike111?
Once a month is the whole of it: Godlike111 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 15 days 8 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Godlike111?
You will not find a gather rate in the name Godlike111. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Godlike111 run?
A procedural map of size 3,600 with seed 1627942400, generated by the game, is what Godlike111 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Godlike111?
These Rust Charts lists include Godlike111: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Godlike111 mean?
The game's server browser sees these tags from Godlike111: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): It has 80 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Godlike111?
Enter client.connect 168.100.160.29:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustsunset.com/ for its website.