Rust Charts36,352 playing · live

On air · chart position #1,851

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 10m ago

biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
3
7-day average
peak 10
#1,851
rank
top 8% · #715 in EU
5d ago
last wipe
biweekly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

1on now · 48h peak 8
AveragePeak
0246804:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

4.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
8d 10h
Fri 6 Nov, 14:00 UTC
22d 10h
Fri 20 Nov, 14:00 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
36d 10h
Fri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC5d ago 10 – running 1
Wed 7 Oct, 13:34 UTC21d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC22d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW27d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC30d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC36d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC37d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC43d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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From the figures on this page

Quick answers

Host and version

Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?

Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is running. Going by the reported uptime, it restarted roughly 19 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?

With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 167.235.169.114:28310 is its address.

Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. Steam updates your game for you; all you need is the same protocol to join.

Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?

It averaged 137 server fps over the last 48 hours, with a floor of 107. At its fullest it held 83,833 entities: buildings, deployables and the rest of the world. At most it took 6,635 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

On ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, 1 players are in and 50 slots are the ceiling. Over the last week it averaged 3 players; the high point was 10. Over the past 48 hours, 17:00 UTC drew the most, at 8 players on average.

How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?

On player hours for the past week, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is #1,851: top 8% overall and #715 in Europe.

Wipe days

What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Its recent wipes peaked at an average of 4 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The record holds too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes to confirm the schedule, so the tag drives the prediction. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 5 days 13 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The name ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

A procedural map of size 4,600 with seed 1769755902, generated by the game, is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The Rust Charts lists that carry ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE are: EU Rust servers, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?

gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Enter client.connect 167.235.169.114:28310 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/ABauTA59Uu.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.