On air · chart position #1,851
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Online EU 167.235.169.114:28310 checked 10m ago
Players
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC5d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:34 UTC21d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC22d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC30d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC36d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC37d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC43d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?
Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is running. Going by the reported uptime, it restarted roughly 19 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?
With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 167.235.169.114:28310 is its address.
Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. Steam updates your game for you; all you need is the same protocol to join.
Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?
It averaged 137 server fps over the last 48 hours, with a floor of 107. At its fullest it held 83,833 entities: buildings, deployables and the rest of the world. At most it took 6,635 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
On ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, 1 players are in and 50 slots are the ceiling. Over the last week it averaged 3 players; the high point was 10. Over the past 48 hours, 17:00 UTC drew the most, at 8 players on average.
How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?
On player hours for the past week, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is #1,851: top 8% overall and #715 in Europe.
Wipe days
What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Its recent wipes peaked at an average of 4 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The record holds too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes to confirm the schedule, so the tag drives the prediction. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 5 days 13 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.
Settings and map
What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The name ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
A procedural map of size 4,600 with seed 1769755902, generated by the game, is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The Rust Charts lists that carry ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE are: EU Rust servers, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Enter client.connect 167.235.169.114:28310 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/ABauTA59Uu.