Off air · chart position #15,858
HapticSpike
Offline 167.114.157.40:28015 checked 16d ago
Players
HapticSpike
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is HapticSpike online, and how reliable is it?
HapticSpike is down at the moment, having last been seen 16 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is HapticSpike located?
There's no region listed for HapticSpike. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 167.114.157.40:28015.
Which version of Rust does HapticSpike run?
The build behind HapticSpike is Rust network protocol 2634 and build 167398, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is HapticSpike?
Last seen 16 days 21 hours ago, HapticSpike is currently offline.
How does HapticSpike rank against other Rust servers?
The top 72% of ranked servers includes HapticSpike, at #15,858 on player hours for the last week.
Wipes and resets
What is the wipe schedule on HapticSpike?
Too few wipes on record for HapticSpike to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 21 hours.
Settings and map
What are the rules and settings on HapticSpike?
No gather rate appears in the name HapticSpike. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does HapticSpike run?
A procedural map, generated by the game, is what HapticSpike runs.
Lists and filters
Which Rust Charts lists and filters include HapticSpike?
The Rust Charts lists that carry HapticSpike are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HapticSpike mean?
These are the tags HapticSpike makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join HapticSpike?
Enter client.connect 167.114.157.40:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.