On air · chart position #15,339
Farming Empire PvE
Online 165.217.128.64:1050 checked 8m ago
Players
Farming Empire PvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Farming Empire PvE online, and how reliable is it?
Right now Farming Empire PvE is running. The uptime it reports puts its last restart about 6 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is Farming Empire PvE located?
There's no region listed for Farming Empire PvE. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 165.217.128.64:1050.
Which version of Rust does Farming Empire PvE run?
The build behind Farming Empire PvE is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Farming Empire PvE run smoothly?
The 48-hour average was 231 server fps; the lowest point was 208. Buildings, deployables and all the rest of the world came to as many as 47,163 entities. At most it took 2,061 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Farming Empire PvE?
Right now 0 players are on Farming Empire PvE, out of 5 slots. Averaged over seven days, it drew 0 players.
How does Farming Empire PvE rank against other Rust servers?
Player hours over the past week put Farming Empire PvE at #15,339, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Farming Empire PvE?
The estimate for Farming Empire PvE's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 16 days 15 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Farming Empire PvE?
The name Farming Empire PvE carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does Farming Empire PvE run?
Farming Empire PvE runs a procedural map of size 3,000 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Farming Empire PvE?
The Rust Charts lists that carry Farming Empire PvE are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Farming Empire PvE mean?
The game's server browser sees these tags from Farming Empire PvE: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Farming Empire PvE?
Enter client.connect 165.217.128.64:1050 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.