Off air · chart position #11,277
Local Recording Server
Offline 165.204.78.2:28015 checked 9h ago
Players
Local Recording Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:53 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Recording Server online, and how reliable is it?
Right now Local Recording Server is not running; the last sighting was 9 hours ago. It stayed up 4% of the last 7 full days, 7 of 168 hours. Rust Charts has tracked it since 13 October 2026.
Where is Local Recording Server located?
There's no region listed for Local Recording Server. Rust Charts shows the location a server claims, not where the machine actually is. 165.204.78.2:28015 is its address.
Which version of Rust does Local Recording Server run?
Rust network protocol 2635 and build 168909 on Windows is what Local Recording Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Recording Server?
Local Recording Server is offline at the moment; the last sighting was 9 hours ago. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 1 players.
How does Local Recording Server rank against other Rust servers?
Player hours over the past week put Local Recording Server at #11,277, among the top 51% of ranked servers.
Wipes and resets
What is the wipe schedule on Local Recording Server?
The record of Local Recording Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 hours.
Settings and map
What are the rules and settings on Local Recording Server?
No gather rate appears in the name Local Recording Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Local Recording Server run?
A procedural map, generated by the game, is what Local Recording Server runs.
Tags explained
Which Rust Charts lists and filters include Local Recording Server?
These Rust Charts lists include Local Recording Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Local Recording Server mean?
These are the tags Local Recording Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Recording Server?
Enter client.connect 165.204.78.2:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.