On air · chart position #15,327
RUST Server 50/70
Online 164.152.123.227:28055 checked 11m ago
Players
RUST Server 50/70
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RUST Server 50/70 online, and how reliable is it?
Right now RUST Server 50/70 is running. Going by the reported uptime, it restarted roughly 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RUST Server 50/70 located?
With region code uk1, RUST Server 50/70 still gives no region. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 164.152.123.227:28055.
Which version of Rust does RUST Server 50/70 run?
Rust network protocol 2622 and build 146875 on Windows is the version RUST Server 50/70 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RUST Server 50/70 run smoothly?
It averaged 102 server fps over the last 48 hours, with a floor of 91. At its fullest it held 71,410 entities: buildings, deployables and the rest of the world. At most it took 2,623 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RUST Server 50/70?
Right now 0 players are on RUST Server 50/70, out of 400 slots. Averaged over seven days, it drew 0 players.
How does RUST Server 50/70 rank against other Rust servers?
Player hours over the past week put RUST Server 50/70 at #15,327, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on RUST Server 50/70?
The record of RUST Server 50/70's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 214 days 8 hours.
Settings and map
What are the rules and settings on RUST Server 50/70?
You will not find a gather rate in the name RUST Server 50/70. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RUST Server 50/70 run?
A procedural map of size 3,500 with seed 648252, generated by the game, is what RUST Server 50/70 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include RUST Server 50/70?
The Rust Charts lists that carry RUST Server 50/70 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST Server 50/70 mean?
The game's server browser sees these tags from RUST Server 50/70: gmrust (Game mode): Standard survival rules apply; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2622 (Protocol): Protocol 2622: join only if your game matches that version; cs146875 (Build): This server reports build 146875; ptrak (Networking): The network layer is RakNet, the game's usual one; $ruk1 (Region code): The region code reads uk1. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RUST Server 50/70?
The console is behind F1 in Rust: enter client.connect 164.152.123.227:28055 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.