Rust Charts63,000 playing · live

On air · chart position #15,323

Revline

Online 164.152.123.226:28045 checked 15m ago

teams off moddedoxidepvehardcore
Launch Rust and join
48 hours · an hour a bar · full height is 30
0/ 30
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Revline

0on now
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:41 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]
EU · groups of 8+ · biweekly · 11 on average
13 / 100
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI
groups of 16+ · monthly · 8 on average
6 / 51
[RU] GoPVE / Hardcore / NPC / AI / Raid
EU · no group limit · monthly · 6 on average
6 / 96
RustNK - Custom Hardcore PvE, NPCs, Events & Quests
NA · no group limit · biweekly · 4 on average
4 / 50
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression
groups of 8+ · monthly · 4 on average
5 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 3 on average
4 / 25
From the figures on this page

Quick answers

About the server

Is Revline online, and how reliable is it?

Revline is up as you read this. Going by the reported uptime, it restarted roughly 4 days 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 4 October 2026.

Where is Revline located?

There's no region listed for Revline. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 164.152.123.226:28045.

Which version of Rust does Revline run?

Rust network protocol 2634 and build 166652 on Windows is the version Revline runs. Joining needs the same protocol on your game; Steam handles the update.

Does Revline run smoothly?

It averaged 109 server fps over the last 48 hours, with a floor of 92. Buildings, deployables and all the rest of the world came to as many as 69,820 entities. Its memory climbed as high as 2,611 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Revline?

Revline has 0 of its 30 slots filled right now. Its average over the past week comes to 0 players.

How does Revline rank against other Rust servers?

Player hours over the past week put Revline at #15,323, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on Revline?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Revline?

Revline's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 13 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Revline?

No gather rate appears in the name Revline. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Revline run?

Generated by the game, the map on Revline is procedural and size 3,500.

Lists and filters

Which Rust Charts lists and filters include Revline?

The Rust Charts lists that carry Revline are: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.

What do the server tags on Revline mean?

These are the tags Revline makes public, and the server browser reads them: gmhardcore (Game mode): A harsher ruleset is in play: hardcore; mp30 (Max players): It has 30 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Revline?

Enter client.connect 164.152.123.226:28045 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset is in play: hardcore.
mp30
Max players It has 30 slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.