On air · chart position #15,290
RustServer_23522
Online 163.44.126.124:28015 checked 9m ago
Players
RustServer_23522
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:37 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_23522 online, and how reliable is it?
You will find RustServer_23522 online at this moment. Going by the reported uptime, it restarted roughly 6 days ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer_23522 located?
No region is published by RustServer_23522. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 163.44.126.124:28015 is its address.
Which version of Rust does RustServer_23522 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_23522 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_23522 run smoothly?
Never under 49, and 82 server fps on average, is how the last 48 hours went. At its fullest it held 48,286 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,297 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustServer_23522?
On RustServer_23522, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does RustServer_23522 rank against other Rust servers?
In the seven-day player hours table, RustServer_23522 is #15,290, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on RustServer_23522?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_23522?
The record of RustServer_23522's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 9 days 10 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustServer_23522?
You will not find a gather rate in the name RustServer_23522. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustServer_23522 run?
A procedural map of size 3,000 with seed 7410, generated by the game, is what RustServer_23522 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_23522?
These Rust Charts lists include RustServer_23522: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_23522 mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags RustServer_23522 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_23522?
Enter client.connect 163.44.126.124:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.