On air · chart position #8,458
RustServer_16558
Online 163.44.125.219:28015 checked 13m ago
Players
RustServer_16558
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_16558 online, and how reliable is it?
You will find RustServer_16558 online at this moment. The uptime it reports puts its last restart about 5 days 1 hours ago. Of the past 7 full days it was running for 143 of 168 hours, or 85% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_16558 located?
From RustServer_16558, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 163.44.125.219:28015.
Which version of Rust does RustServer_16558 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_16558 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_16558 run smoothly?
Never under 48, and 66 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 118,006 entities. Memory use peaked at 4,386 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustServer_16558?
Right now 0 players are on RustServer_16558, out of 50 slots. Seven-day figures: 0 players on average and 3 at the peak. Over the past 48 hours, 05:00 UTC drew the most, at 0 players on average.
How does RustServer_16558 rank against other Rust servers?
Player hours over the past week put RustServer_16558 at #8,458, among the top 38% of ranked servers.
Wipes and resets
What does wipe day look like on RustServer_16558?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustServer_16558?
Too few wipes on record for RustServer_16558 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 10 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_16558?
You will not find a gather rate in the name RustServer_16558. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does RustServer_16558 run?
RustServer_16558 runs a procedural map of size 4,500 with seed 1237187212, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_16558?
These Rust Charts lists include RustServer_16558: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_16558 mean?
The game's server browser sees these tags from RustServer_16558: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustServer_16558?
Enter client.connect 163.44.125.219:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.