Rust Charts60,014 playing · live

On air · chart position #7,255

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 24m ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 2
#7,255
rank
top 33%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust_PrivateServer_NTaka1010

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
362 / 425
From the figures on this page

Quick answers

About the server

Is Rust_PrivateServer_NTaka1010 online, and how reliable is it?

Right now Rust_PrivateServer_NTaka1010 is running. The uptime it reports puts its last restart about 5 days 8 hours ago. Of the past 7 full days it was running for 139 of 168 hours, or 83% of the time. Rust Charts has tracked it since 4 October 2026.

Where is Rust_PrivateServer_NTaka1010 located?

No region is published by Rust_PrivateServer_NTaka1010. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 163.44.122.206:28015 is its address.

Which version of Rust does Rust_PrivateServer_NTaka1010 run?

Rust network protocol 2635 and build 168909 on Linux is what Rust_PrivateServer_NTaka1010 runs. Joining needs the same protocol on your game; Steam handles the update.

Does Rust_PrivateServer_NTaka1010 run smoothly?

The 48-hour average was 66 server fps; the lowest point was 39. At its fullest it held 77,690 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,896 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Rust_PrivateServer_NTaka1010?

Right now 0 players are on Rust_PrivateServer_NTaka1010, out of 10 slots. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 0 players.

How does Rust_PrivateServer_NTaka1010 rank against other Rust servers?

The top 33% of ranked servers includes Rust_PrivateServer_NTaka1010, at #7,255 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Rust_PrivateServer_NTaka1010?

Rust_PrivateServer_NTaka1010's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 17 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust_PrivateServer_NTaka1010?

No gather rate appears in the name Rust_PrivateServer_NTaka1010. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Rust_PrivateServer_NTaka1010 run?

A procedural map of size 3,500 with seed 1573025114, generated by the game, is what Rust_PrivateServer_NTaka1010 runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include Rust_PrivateServer_NTaka1010?

These Rust Charts lists include Rust_PrivateServer_NTaka1010: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust_PrivateServer_NTaka1010 mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags Rust_PrivateServer_NTaka1010 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Rust_PrivateServer_NTaka1010?

Press F1 in Rust to open the console and type client.connect 163.44.122.206:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.