On air · chart position #15,183
RustServer_28479
Online 163.44.113.25:28015 checked 11m ago
Players
RustServer_28479
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:16 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer_28479 online, and how reliable is it?
Right now RustServer_28479 is running. The uptime it reports puts its last restart about 5 days 18 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_28479 located?
No region is published by RustServer_28479. Rust Charts shows the location a server claims, not where the machine actually is. 163.44.113.25:28015 is its address.
Which version of Rust does RustServer_28479 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_28479 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_28479 run smoothly?
The 48-hour average was 108 server fps; the lowest point was 85. At its fullest it held 45,608 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,125 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_28479?
Right now 0 players are on RustServer_28479, out of 50 slots. Seven-day figures: 0 players on average and 1 at the peak.
How does RustServer_28479 rank against other Rust servers?
The top 68% of ranked servers includes RustServer_28479, at #15,183 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustServer_28479?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_28479?
Too few wipes on record for RustServer_28479 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 9 days 3 hours.
Rules and world
What are the rules and settings on RustServer_28479?
You will not find a gather rate in the name RustServer_28479. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_28479 run?
The map on RustServer_28479 is procedural, size 3,000, seed 9644, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_28479?
These Rust Charts lists include RustServer_28479: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_28479 mean?
These are the tags RustServer_28479 makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_28479?
Press F1 in Rust to open the console and type client.connect 163.44.113.25:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.