On air · chart position #8,534
RustServer_4705
Online 163.44.113.0:28015 checked 14m ago
Players
RustServer_4705
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC20h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_4705 online, and how reliable is it?
You will find RustServer_4705 online at this moment. The uptime it reports puts its last restart about 18 hours ago. 23 of 24 hours is what it managed over the past 1 full day, 96% of the time. Rust Charts has tracked it since 27 October 2026.
Where is RustServer_4705 located?
There's no region listed for RustServer_4705. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 163.44.113.0:28015.
Which version of Rust does RustServer_4705 run?
The build behind RustServer_4705 is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer_4705 run smoothly?
It averaged 219 server fps over the last 48 hours, with a floor of 192. Buildings, deployables and all the rest of the world came to as many as 67,969 entities. Its memory climbed as high as 2,383 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RustServer_4705?
RustServer_4705 has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.
How does RustServer_4705 rank against other Rust servers?
In the seven-day player hours table, RustServer_4705 is #8,534, inside the top 38% of all ranked servers.
Wipe days
What is the wipe schedule on RustServer_4705?
The record of RustServer_4705's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 20 hours.
How it is set up
What are the rules and settings on RustServer_4705?
No gather rate appears in the name RustServer_4705. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does RustServer_4705 run?
RustServer_4705 runs a procedural map of size 3,500 with seed 18744, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_4705?
The Rust Charts lists that carry RustServer_4705 are: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on RustServer_4705 mean?
These are the tags RustServer_4705 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join RustServer_4705?
Enter client.connect 163.44.113.0:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.