Rust Charts89,289 playing · live

On air · chart position #15,426

RustServer_32463

Online 163.44.103.43:28015 checked 1h ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,426
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustServer_32463

0on now
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300
From the figures on this page

Quick answers

About the server

Is RustServer_32463 online, and how reliable is it?

Right now RustServer_32463 is running. The uptime it reports puts its last restart about 4 days 18 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is RustServer_32463 located?

No region is published by RustServer_32463. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 163.44.103.43:28015.

Which version of Rust does RustServer_32463 run?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_32463 runs. Joining needs the same protocol on your game; Steam handles the update.

Does RustServer_32463 run smoothly?

The 48-hour average was 76 server fps; the lowest point was 52. At its fullest it held 120,201 entities: buildings, deployables and the rest of the world. At most it took 4,077 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is RustServer_32463?

On RustServer_32463, 0 players are in and 50 slots are the ceiling. Its average over the past week comes to 0 players.

How does RustServer_32463 rank against other Rust servers?

In the seven-day player hours table, RustServer_32463 is #15,426, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on RustServer_32463?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 21 hours in.

What is the wipe schedule on RustServer_32463?

RustServer_32463's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 9 days 12 hours.

Settings and map

What are the rules and settings on RustServer_32463?

The name RustServer_32463 carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does RustServer_32463 run?

RustServer_32463 runs a procedural map of size 4,500 with seed 341233957, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include RustServer_32463?

These Rust Charts lists include RustServer_32463: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_32463 mean?

The game's server browser sees these tags from RustServer_32463: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RustServer_32463?

Enter client.connect 163.44.103.43:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.