Rust Charts39,471 playing · live

Off air · chart position #6,418

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 1d ago

biweekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#6,418
rank
top 29% · #1912 in EU
24d ago
last wipe
biweekly schedule
3d 4h
next wipe
Sun 1 Nov, 06:20 UTC

Players

FireRust TEST SERVER

1on now · 48h peak 1
AveragePeak
00.250.50.75115:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304015:0016:0017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 06:20 UTC, in 3d 4h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

3d 4h
Sun 1 Nov, 06:20 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
17d 4h
Sun 15 Nov, 06:20 UTC
31d 4h
Sun 29 Nov, 06:20 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ
EU · groups of 5 · biweekly · 1 on average
0 / 200
Rusty Moose |EU Low|
EU · groups of 6 · biweekly · 9 on average
8 / 200
[GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times
EU · groups of 5 · biweekly · 3 on average
0 / 100
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 77 on average
3 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 58 on average
16 / 150
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE
EU · groups of 6 · 2x · biweekly · 2 on average
0 / 150
From the figures on this page

Quick answers

About the server

Is FireRust TEST SERVER online, and how reliable is it?

Right now FireRust TEST SERVER is not running; the last sighting was 29 hours ago. Going by the reported uptime, it restarted roughly 4 hours ago. Of the past 7 full days it was running for 22 of 168 hours, or 13% of the time. The first record Rust Charts holds of it is 15 September 2026.

Where is FireRust TEST SERVER located?

FireRust TEST SERVER gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 162.55.236.48:29015.

Which version of Rust does FireRust TEST SERVER run?

The build behind FireRust TEST SERVER is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does FireRust TEST SERVER run smoothly?

The 48-hour average was 38 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 126,237 entities. Its memory climbed as high as 4,214 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is FireRust TEST SERVER?

FireRust TEST SERVER is offline at the moment; the last sighting was 29 hours ago. Seven-day figures: 1 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.

How does FireRust TEST SERVER rank against other Rust servers?

The last seven days of player hours put FireRust TEST SERVER at #6,418, top 29% of ranked servers, and #1,912 in Europe.

Wipe days

What does wipe day look like on FireRust TEST SERVER?

At their busiest, its recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on FireRust TEST SERVER?

The prediction falls back on the tag, because FireRust TEST SERVER's record is too thin to confirm a schedule. Sunday 1 November at 06:20 UTC is when the next wipe is due. The world in play was made 24 days 19 hours. The tags state a wipe schedule of every two weeks.

Rules and world

What are the rules and settings on FireRust TEST SERVER?

The name FireRust TEST SERVER carries no gather rate. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does FireRust TEST SERVER run?

The map on FireRust TEST SERVER is procedural, size 4,250, seed 1471259668, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include FireRust TEST SERVER?

These Rust Charts lists include FireRust TEST SERVER: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on FireRust TEST SERVER mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts5 (Group limit): No team can exceed 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it — that's the set of tags FireRust TEST SERVER publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join FireRust TEST SERVER?

Enter client.connect 162.55.236.48:29015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts5
Group limit No team can exceed 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.