Rust Charts89,789 playing · live

On air · chart position #3,672

[EU] FireRust Vanilla|Wiped 15/10

Online EU 162.55.236.48:28015 checked 13m ago

biweekly wipes vanillaoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
1
7-day average
peak 5
#3,672
rank
top 17% · #1363 in EU
12d ago
last wipe
biweekly schedule
8d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[EU] FireRust Vanilla|Wiped 15/10

0on now · 48h peak 2
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 13

Coming wipes

8d 22h
Thu 5 Nov, 19:00 UTC
FW
15d 18h
Thu 12 Nov, 14:10 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW
43d 18h
Thu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC12d ago 4 – running 0
Thu 1 Oct, 18:37 UTC FW26d ago 4 held half 13.8 days 0
Thu 17 Sep, 14:10 UTC40d ago 3 halved by day 13 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
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Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 157 on average
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Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 40 on average
29 / 200
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 27 on average
19 / 200
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 24 on average
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РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
EU · groups of 8+ · biweekly · 23 on average
8 / 200
From the figures on this page

Quick answers

About the server

Is [EU] FireRust Vanilla|Wiped 15/10 online, and how reliable is it?

Right now [EU] FireRust Vanilla|Wiped 15/10 is running. The uptime it reports puts its last restart about 13 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [EU] FireRust Vanilla|Wiped 15/10 located?

[EU] FireRust Vanilla|Wiped 15/10 gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 162.55.236.48:28015.

Which version of Rust does [EU] FireRust Vanilla|Wiped 15/10 run?

Rust network protocol 2635 and build 168909 on Linux is the version [EU] FireRust Vanilla|Wiped 15/10 runs. Joining needs the same protocol on your game; Steam handles the update.

Does [EU] FireRust Vanilla|Wiped 15/10 run smoothly?

Never under 40, and 40 server fps on average, is how the last 48 hours went. At its fullest it held 106,204 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,303 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is [EU] FireRust Vanilla|Wiped 15/10?

On [EU] FireRust Vanilla|Wiped 15/10, 0 players are in and 200 slots are the ceiling. Seven-day figures: 1 players on average and 5 at the peak. 16:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does [EU] FireRust Vanilla|Wiped 15/10 rank against other Rust servers?

On player hours for the past week, [EU] FireRust Vanilla|Wiped 15/10 is #3,672: top 17% overall and #1,363 in Europe.

Wipe days

What does wipe day look like on [EU] FireRust Vanilla|Wiped 15/10?

Its recent wipes peaked at an average of 4 players. 42 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 13 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [EU] FireRust Vanilla|Wiped 15/10?

The wipe rhythm on [EU] FireRust Vanilla|Wiped 15/10 is every 4 weeks on Thursday at 14:10 UTC. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 12 days 5 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

Settings and map

What are the rules and settings on [EU] FireRust Vanilla|Wiped 15/10?

The name [EU] FireRust Vanilla|Wiped 15/10 carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs number Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does [EU] FireRust Vanilla|Wiped 15/10 run?

The map on [EU] FireRust Vanilla|Wiped 15/10 is procedural, size 4,250, seed 1292059504, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Who runs [EU] FireRust Vanilla|Wiped 15/10?

A shared operator is likely for [EU] FireRust Vanilla|Wiped 15/10 and 4 other tracked servers, all publishing a firerust.com hostname.

Which Rust Charts lists and filters include [EU] FireRust Vanilla|Wiped 15/10?

These Rust Charts lists include [EU] FireRust Vanilla|Wiped 15/10: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EU] FireRust Vanilla|Wiped 15/10 mean?

The game's server browser sees these tags from [EU] FireRust Vanilla|Wiped 15/10: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [EU] FireRust Vanilla|Wiped 15/10?

The console is behind F1 in Rust: enter client.connect 162.55.236.48:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://www.firerust.com is where its website sits.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.