On air · chart position #15,348
ojasolo
Online 162.43.92.77:28015 checked 8m ago
Players
ojasolo
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:57 UTC24d ago | 0 | – | running | 0 |
| Tue 15 Sep, 11:10 UTC43d ago | 0 | – | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ojasolo online, and how reliable is it?
You will find ojasolo online at this moment. Going by the reported uptime, it restarted roughly 10 days 22 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is ojasolo located?
No region is published by ojasolo. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 162.43.92.77:28015.
Which version of Rust does ojasolo run?
Rust network protocol 2634 and build 167781 on Linux is what ojasolo runs. Joining needs the same protocol on your game; Steam handles the update.
Does ojasolo run smoothly?
It averaged 196 server fps over the last 48 hours, with a floor of 138. Buildings, deployables and all the rest of the world came to as many as 48,479 entities. Memory use peaked at 2,777 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is ojasolo?
ojasolo has 0 of its 1 slots filled right now. 0 players was the seven-day average.
How does ojasolo rank against other Rust servers?
In the seven-day player hours table, ojasolo is #15,348, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on ojasolo?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on ojasolo?
The record of ojasolo's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 17 hours.
Rules and world
What are the rules and settings on ojasolo?
No gather rate appears in the name ojasolo. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does ojasolo run?
ojasolo runs a procedural map of size 3,000 with seed 50000, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include ojasolo?
The Rust Charts lists that carry ojasolo are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ojasolo mean?
The game's server browser sees these tags from ojasolo: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ojasolo?
Press F1 in Rust to open the console and type client.connect 162.43.92.77:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.