Rust Charts46,574 playing · live

On air · chart position #15,269

RUST in TNK TEST Server JP PvE

Online 162.43.91.177:28015 checked 7m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak –
#15,269
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RUST in TNK TEST Server JP PvE

0on now
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct17 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:32 UTC FW28d ago 2 – running 0
Sun 27 Sep, 12:04 UTC32d ago 2 halved by day 2 4.2 days 0
Wed 23 Sep, 08:35 UTC36d ago 3 halved by day 2 4.1 days 1
Wed 23 Sep, 01:46 UTC37d ago 3 – 0.3 days 0
Fri 18 Sep, 12:12 UTC41d ago 1 halved by day 1 4.6 days 0
Thu 17 Sep, 07:58 UTC42d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
32 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 21 on average
0 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
21 / 100
#10-[搞就完了]10倍/10.30新档/无权/萌新首选
EA · no group limit · 12 on average
18 / 100
[霸道]10000000倍-10.30日-萌新首选-稳定长久
EA · no group limit · 12 on average
19 / 100
From the figures on this page

Quick answers

About the server

Is RUST in TNK TEST Server JP PvE online, and how reliable is it?

Right now RUST in TNK TEST Server JP PvE is running. About 12 days 4 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 15 September 2026.

Where is RUST in TNK TEST Server JP PvE located?

Without a region tag, RUST in TNK TEST Server JP PvE still has a name that points to Asia. Rust Charts shows the location a server claims, not where the machine actually is. 162.43.91.177:28015 is its address.

Which version of Rust does RUST in TNK TEST Server JP PvE run?

The build behind RUST in TNK TEST Server JP PvE is Rust network protocol 2633 and build 163794, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RUST in TNK TEST Server JP PvE run smoothly?

The 48-hour average was 193 server fps; the lowest point was 129. At its fullest it held 48,381 entities: buildings, deployables and the rest of the world. At most it took 3,504 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is RUST in TNK TEST Server JP PvE?

Right now 0 players are on RUST in TNK TEST Server JP PvE, out of 20 slots. Averaged over seven days, it drew 0 players.

How does RUST in TNK TEST Server JP PvE rank against other Rust servers?

In the seven-day player hours table, RUST in TNK TEST Server JP PvE is #15,269, inside the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RUST in TNK TEST Server JP PvE?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RUST in TNK TEST Server JP PvE?

The wipes on RUST in TNK TEST Server JP PvE come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 28 days 9 hours.

Settings and map

What are the rules and settings on RUST in TNK TEST Server JP PvE?

You will not find a gather rate in the name RUST in TNK TEST Server JP PvE. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RUST in TNK TEST Server JP PvE run?

RUST in TNK TEST Server JP PvE runs a procedural map of size 3,000 with seed 146895288, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include RUST in TNK TEST Server JP PvE?

These Rust Charts lists include RUST in TNK TEST Server JP PvE: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RUST in TNK TEST Server JP PvE mean?

These are the tags RUST in TNK TEST Server JP PvE makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join RUST in TNK TEST Server JP PvE?

Enter client.connect 162.43.91.177:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It has 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.