On air · chart position #15,358
RustServer
Online 162.43.85.51:28015 checked 7m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:54 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer online, and how reliable is it?
You will find RustServer online at this moment. The uptime it reports puts its last restart about 11 days 4 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer located?
There's no region listed for RustServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 162.43.85.51:28015.
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer run smoothly?
Never under 74, and 116 server fps on average, is how the last 48 hours went. At its fullest it held 49,779 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,925 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer?
Right now 0 players are on RustServer, out of 50 slots. Averaged over seven days, it drew 0 players.
How does RustServer rank against other Rust servers?
Player hours over the past week put RustServer at #15,358, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on RustServer?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 3 hours in.
What is the wipe schedule on RustServer?
Too few wipes on record for RustServer to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 11 days 14 hours.
Settings and map
What are the rules and settings on RustServer?
You will not find a gather rate in the name RustServer. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustServer run?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustServer?
These Rust Charts lists include RustServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags RustServer publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustServer?
Enter client.connect 162.43.85.51:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.